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The fifth title in theit was released for the worldwide in November 2008.
The game takes place eight years after the events ofand marks the return of series antagonist Gruntilda, who plans to take over Spiral Mountain.
https://reliance-pw.ru/and/horseshoe-casino-profit-and-loss-statement.html order to defeat Gruntilda, series protagonists Banjo and Kazooie must compete in a set of vehicle-based challenges.
The game revolves aroundin which the player must design custom vehicles including automobiles, motorbikes, boats and aeroplanes.
Gameplay itself is centred on completing a series of challenges depending on the specific vehicle, although some parts of the game retain traits.
Development of the game first began as a remake of the originalalthough a game which involved "more traditional platforming" was conceptualised.
Eventually, the project evolved into a https://reliance-pw.ru/and/rear-drilled-and-slotted-rotors.html game which was inspired by connecting blocks.
Critics were largely divided over the concept of vehicle-oriented gameplay, though some critics praised its mechanics and innovation.
The game sold a total of 140,000 units by the end of 2008 in the United States.
The game has also achieved "" status, which means it sold at least 400,000 units during its first nine months of release.
In 2010, the game was included as one of the titles in the book.
The game is also included in the retrospective compilation, released for the in 2015.
A still image of gameplay.
The radar in the bottom-right corner displays the player's current position in the world.
In contrast to its predecessors, there are no conventional "moves" for Banjo and Kazooie to use, apart from melee attacks Kazooie performs with her spanner.
The game's hub world is Waterpark and seven casino clan Town, which contains various portals that lead to fiveand at the end of the game, Spiral Mountain.
Each world contains six "acts," different settings for the world that include different challenges and characters.
The key part of the game is to earn "Jiggies" in order to unlock new worlds, and accumulate enough Jiggies to unlock Spiral Mountain, which contains the final boss.
The centre of Showdown Town houses L.
G's factory, which dispenses "game globes" whenever a certain Jiggy total is reached.
Placing the globes onto special stands unlocks the game's worlds.
Each world features a set of challenges, which vary from races, combat and objectives such as slalom jumping.
The game also features vehicular-combat; players may equip weapons onto their vehicles to use against opposing vehicles.
Players who surpass a challenge's best score will be rewarded with a Trophy; collecting four trophies will earn them an additional Jiggy from Trophy Thomas.
Each Jiggy extracted from the levels appears in "Jig-o-Vend" collection units scattered in crates around Showdown Town.
The player must vend the Jiggies and physically carry them over to the central "Jiggy Bank" device to affect the total of Jiggies.
Showdown Town also houses Mumbo's Motors, a workshop where the player may create and design their own vehicles.
Vehicles play a prominent role in the game, replacing the moves and transformations featured in its predecessors.
The vehicles can be built freely by the player from over 1600 different components available, such as body panels, engines, wheels, wings, propellers, fuel tanks and weapons.
Vehicles range from automobiles, motorbikes, boats and aeroplanes.
In order to create vehicles, the player must collect vehicle parts and blueprints which are scattered throughout the hub world, or can be earned after winning specific challenges.
The player may also purchase preset blueprints and vehicle parts from Humba Wumba in Showdown Town.
Players were once able to send and receive blueprints over ; however, servers for this have been shut down since.
A still image of construction of a vehicle in progress.
A player may allocate resources such as fuel tanks and engines to any vehicle.
The game retains some traits; the player may disembark from a vehicle and explore the environment in a manner similar to that of the previous games.
On foot the duo can grab ledges, swim underwater, balance on tightropes and perform basic jumps.
Kazooie's spanner can also be used as a melee weapon outside of the vehicle, in addition to levitating lopsided vehicles.
Banjo and Kazooie have limited attack power and agility on foot at first, but the duo can upgrade their speed, stamina and strength by visiting Boggy's Gym in Showdown Town.
Scattered around the game's six worlds are musical notes, which serve as currency for the player to purchase certain items such as blueprints, parts, and access to advanced vehicles.
Musical notes vary in value as determined by its colour; gold, silver or bronze.
Banjo-Kazooie: Nuts and Bolts features bonus content unlocked through the use ofa feature first introduced in the original Banjo-Kazooie.
By using the Stop 'N' Swop items in the XBLA version of Nuts and bolts gamefaqs as well, players who purchase the "L.
In the time since, the two have become lazy and out of shape from their lack of adventuring.
Gruntilda's detached head returns to her home of Spiral Mountain for revenge, but the three are interrupted by the sudden appearance of the Lord of Games L.
He decides to settle the conflict between the two by devising a series of and challenges.
He uses his powers to give Gruntilda an artificial body and to restore the duo's physical fitness, but not their moves from previous games, claiming that they will not need them.
The prize is ownership of Spiral Mountain, while the loser must endure eternal hardship at L.
As Banjo and Kazooie seek to win by completing the challenges, Gruntilda uses her powers and abilities to try to stop the duo, with a cat named Piddles and an army of robots assisting her.
The game ends with Gruntilda and Banjo participating in a final duel in Spiral Mountain.
Banjo and Kazooie destroy all of Gruntilda's vehicles and prepare to fight her on foot, but L.
Meanwhile, Gruntilda declares that bringing her to the factory was a mistake and vows that she will make her own video game.
Ed Bryan revealed that the next idea the team wanted to conceive was a game "where you could build stuff.
According to designer Steve Malpass, the prototype was set in the first level of the cancelled Banjo-Kazooie remake, and the most difficult part of initial designing stages was creating a for players to design vehicles with.
Furthermore, Mayles stated that understanding how to construct vehicle parts in a three-dimensional space was exceptionally difficult, and making the vehicles playable was a "colossal challenge".
Some fans look back fondly and want hotelumiere suites and casino st louis mo of the same, but the Banjo of yesteryear has no real place in tomorrow's market on the Xbox 360.
What we want to do is retain all the elements that made the first two games so loved, but also try things that breathe new life into a genre that has sadly been neglected for many years.
Initially, they designed high-resolution characters for the protagonists, however Bryan recalled that they lacked "the charm" the original game held.
Later during development, Bryan suggested that the characters in the game should appearand thus finalised the designs with smooth edges, whilst retaining the two characters' original appearances.
Due to the game revolving around the theme of construction, the team went to lengths to ensure that the nuts and bolts gamefaqs aesthetics look like "everything was constructed" with patchwork, to give the illusion that "everything was patched together".
Mayles stated that all of the voice-work from the characters were performed in-house by Rare staff; Banjo-Kazooie lead programmer Chris Nuts and bolts gamefaqs reprised his role of voicing Banjo and Kazooie.
The soundtrack is orchestrated and features both nuts and bolts gamefaqs arrangements of existing music from the series, and new pieces entirely.
The music was performed by.
On 29 June 2009, Rare announced that the game's soundtrack would be released and available to purchase on and.
The soundtrack was released by the label Sumthing Else.
The content is set in the "Test-o-Track" area of Mumbo's Motors, and https://reliance-pw.ru/and/casino-18-and-up-oklahoma.html six new missions with twelve additional Jiggies to earn: six for completing the missions with pre-determined vehicles, and six for completing the missions with vehicles designed by the player.
Collecting all twelve Jiggies will unlock "Hero Klungo Sssavesss Teh Universsse", a set of new levels for the "Hero Klungo Sssavesss Teh World".
The add-on also includes seven new multiplayer game types.
Some of the community criticized the game for not featuring certain key elements found in previous games but the game eventually received positive reviews later on.
According to Rare, the early reception was "expected".
The game received mostly positive reviews from critics upon release.
The vehicular-based mechanics of the game were met with scepticism from many reviewers.
Tom Bradwell of criticised the overall design of vehicles and the lack of traditional as "unfair", alongside citing a "weak mission design".
Ben Reeves of Game Informer stated that the mission structure was a "mixed bag", asserting that racing was largely repetitive and "derivative".
Tom McShea of praised the variety of the mission structure and vehicle building, stating that each "problem" requires creative thinking and innovation.
However, McShea criticised the controls and physics of some of the vehicles, thus adding difficulty to the overall experience.
Sterling McGarvey of called Rare's decision to "move the emphasis away from platforming" and toward creation as bold, however he criticised the game's mechanics and manoeuvrability of land-based vehicles, although he noted that aeroplanes and helicopters were easy to utilise.
McGarvey furthermore criticised the manoeuvrability of vehicles, stating that it was overall frustrating on how much the game relied on the awkward mechanics.
Brad Shoemaker of praised the driving mechanics and vehicle construction, despite initially being frustrated with the game's controls.
Shoemaker praised the innovation the game offered; stating that the vehicle-building and enormous variety of mission types would attract all audiences.
A reviewer of heavily criticised the overall mechanics and vehicular gameplay, stating that it was both "ridiculously complicated" and unsuitable for a Banjo game.
The reviewer of GamesRadar also criticised Rare's "old habit" of "collect-a-thons", asserting that all the elements of the game were "clumsily put together" and the aspects of unlocking new levels were difficult to understand due to the many items that were pre-required.
Andrew Reiner of heralded the vehicle construction as "fun", however he criticised Rare's "habit of forcing the player" to collect large quantities of items to build their vehicles and progress through the game.
A reviewer of similarly criticised the vehicular theme of the game, citing that the sensitive physics and controls adds up to an overall frustrating experience.
Erik Brudvig of US praised the game's absence of platform elements, and asked fans of Banjo-Kazooie not to "write the game off" due to its change in genre.
Brudvig also heralded the vehicle-creation as "powerful" and the depth of the game's mechanics.
However, Matt Wales of IGN UK criticised the new direction of the game's genre, summarising the lack of platforming action as "screwed up".
Wales stated that the game's mechanics and vehicle construction "fails badly" due to the lack of "any fundamentally engaging" framework to support the game's creative elements.
Tom Orry of VideoGamer praised the complex construction of vehicles and stated that it was the most rewarding aspect of the game.
Chris Kohler of heavily criticised the mechanics, challenges and new genre of the game, panning the overall experience as a "disappointing, simplistic sandbox".
Kohler also added that the racing missions were "boring" and frustrating, similarly stating the same for vehicle customisation.
The game has also achieved "" status, which means it sold at least 400,000 units during its first nine months of release.
The game also surpassed 100,000 units in the United Kingdom.
In 2010, the game was included as one of the titles in the book.
Retrieved 10 May 2016.
Retrieved 13 April 2015.
Retrieved 21 November 2008.
Retrieved 13 April 2015.
Retrieved 10 May 2016.
Retrieved 10 May 2016.
Archived from on 4 July 2008.
Retrieved 19 September 2014.
Retrieved 10 May nuts and bolts gamefaqs />Retrieved 8 May 2016.
Retrieved 10 May 2016.
Archived from on 27 January 2013.
Retrieved 19 September 2014.
Retrieved 10 May 2016.
Retrieved 2 October 2006.
Retrieved 7 May 2016.
Retrieved 19 September 2014.
Retrieved 21 October 2008.
Archived from on 20 October 2007.
Retrieved 17 October 2007.
Retrieved 10 May 2016.
Retrieved 28 September 2015.
Retrieved 4 May 2016.
Retrieved 4 May 2016.
Retrieved 4 May 2016.
Retrieved 10 May 2016.
Retrieved 10 May 2016.
Retrieved July 26, 2016.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 19 November 2008.
Retrieved 13 April 2015.
Retrieved 13 April 2015.
Retrieved 11 May 2016.
Retrieved 19 September 2014.
Archived from on 1 March 2009.
Retrieved 10 May 2016.
https://reliance-pw.ru/and/18-and-up-casinos-in-la.html from on 10 February 2012.
Retrieved 19 September 2014.
Archived from on 17 April 2010.
Retrieved 3 April 2010.
Archived just click for source the original on 18 July 2008.
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Screws may be wood screws, machine screws, self-drilling, cap screws, sheet metal screws, set s.
Head Style : Round.
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Includes a variety of long machine bolts, hex nuts and split washers in popular sizes.
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Convenient plastic storage case included.
MORE SIZES AND PIECES: 1,300 pieces and 60 Different hardware sizes 25%25 more than leading competitor.
Looking for another size or quantity?.
THIS SET CONTAINS THE FOLLOWING BECAUSE WE WANT TO MAKE YOU HAPPY YOU BOUGHT FROM US!
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We also provide three free relevant wrenchs in our sets.
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Banjo's back, but now he's platforming in style.
Instead of running and jumping, you'll be creating your very own vehicles to navigate huge environments that span all kinds of locales, such as tropic savannas, the insides of a game console, and even a virtual museum of past Banjo games.
However, traversing these environments is anything but easy, since you'll often have to create a vehicle for each challenge--and that's where we come in.
We'll help you craft the perfect vehicle for every situation, and heck, we'll even throw in some tips to ensure you can nab the trophy for every challenge.
We'll help you come to grips with creating vehicles.
We've got the info you need here!
Vehicle Creation So you want to create a vehicle, huh?
Good thing, because you'll have to create quite a few if you want a chance at beating this game!
You can create a vehicle at almost anytime, either by visiting Mumbo's Motors in Showdown Town, or simply clicking "Create Vehicle" before any mission.
And luckily, the process is really quite easy and intuitive, but we're going to outline some tips to help you craft the perfect vehicle for whatever situation may arise.
The Basics Your vehicle, regardless of whether it's land, water, or air based, needs at least three core components in order to function: A seat, engines, and fuel.
Without those, your vehicle is more of an elaborate paperweight than anything else.
But that's only the bare basics, depending on what type of vehicle you're creating, it will also need one of several other parts.
If you're creating a land-based vehicle, such as a car, it will probably need wheels there are actually a few other options available, but for most practical purposes, it's gonna need wheels.
Slap some "floaters" on there so it doesn't sink like a rock.
And if you want to build a vehicle that can fly, it's going to need either some wings, propellers, or strangely enough, even balloons.
But that's just the beginning!
The missions in Nuts and Bolts often require more than just the ability of traveling from Point A to Point B.
Other objectives include carrying objects, using weapons to destroy or defend something, taxing other passengers around, and more.
But don't worry, there are parts for every objective, and experimentation is key in learning which parts do what.
Vehicle Tips Although it won't work for every mission, we found building a "jack-of-all-trades" vehicle around the "Storage Tray" item to be the quickest and easiest method to completing most of the game's objectives.
With just a few tweaks and upgrades, as more parts become availableit can become your go-to vehicle for trying out most challenges.
The undercarriage is a great place to throw the essentials: Engines, Fuel, Ammo if you have weapons and the like, since it doesn't much matter where those parts go, so long as they're connected to the vehicle in some way.
Weapons can be installed on the front, and wings or propellers to the sides for propellers, you'll have to add a "Cube" extension on either side on which the propellers can rest.
The back of the vehicle is an ideal place for the seat, as well as propellers if building a boat or jets if constructing a plane.
But with so many parts, you might run into some weight-distribution issues.
Specifically, if you have too much weight on one side your vehicle will tip in that direction, resulting in extremely poor handling.
Luckily, each part is assigned a "weight value," which can be viewed by tapping the Right-Bumper whenever a part is selected.
This should provide you with a good idea of where to place your objects.
In general, heavier objects, like large engines and fuel tanks, should be confined to the center of the vehicle.
If you're out of room and have to place a heavy object to the side, try counter-balancing it with either the same part, or one of equal weight value, on the opposite side to ensure your center-of-balance stays centered.
Now space is often a commodity on these vehicles, particularly when dealing with the smaller, more agile ones.
Which is why it's important to go back and revise your blueprints whenever you unlock new parts.
For instance, if you unlock a new fuel tank size, use it to replace the multiple smaller ones you're likely using.
Also, try saving several different versions of the same vehicle, designed for different purposes.
It doesn't make much sense to waste space on ammo and weapons if the mission's a simple race, for example.
That room can instead be used for adding additional engines or fuel, both of which are crucial for races.
Whatever you end up building, try experimenting with different layouts and designs.
There is no one way to win a mission, and half the fun of Nuts and Bolts is discovering for yourself what works and what doesn't.
But if you do run into trouble, we've outlined specific vehicle tips for every one of this game's jiggy challenges, so keep an eye out for them as you read our walkthrough.
The absolute easiest way to finish this challenge it to simply follow the main path around the mountain to a bridge, then drive straight up the hill and into Mumbo's Nuts camp.
Hop out of your vehicle and speak with Mumbo by his house to complete the challenge T.
Nutty Acres: Act 2 Tick, Tick, Bang!
Grab the bomb and toss it into your vehicle, then drive over the ramp dead-ahead and follow the trail leading into the volcano and continue out the left tunnel, parking in the blue circle at the exit.
Great Balls of Fire!
Objective: Dip the three smoldering boulders in water to cool them off Vehicle Advice: Any vehicle with a storage tray should be sufficient.
The three fireballs are marked on your HUD.
Drive to the one dead-ahead and load it into your vehicle, then work your way toward the fireball to the right.
Stop by the river along the way and drop the fireball off there to cool it down, then drive to the one marked ahead.
Grab it, drop it off in the same river, then make your way to the final fireball and dip it in the ocean just beyond.
As you race around the circuit, you'll have to drive through a series of checkpoints--miss one and you'll have to go back for it!
Thankfully, the checkpoints are marked quite visibly on both your screen and on the map, so finding them shouldn't be a problem.
This will help you shave a second or two.
Nutty Acres: Act 3 Grunty's Loco Coco Objective: Knock the nut out of Grunty's truck Vehicle Advice: Add a Weapon that uses ammo Okay, so Grunty's gotten a hold of some giant nut and you need to knock it out of her truck before she gets away!
Now while the game recommends using a large, heavy vehicle to bash it out of her, it's significantly easier to simply plant a weapon that uses ammo on your vehicle a single egg shooter works great!
It shouldn't take more than a few shots, resulting in what might be the easiest mission yet!
Do you really need help with this?
If you're looking to shave a few seconds though for the trophy, check out our tips below: T.
Instead, after taking off, aim a few degrees to the left where the first ring appears and make a smooth and gentle climb.
Time it right, and the ring should appear will before you reach the required altitude, which will save you around 10 seconds.
Turn right through the first ring, then left through the next two.
Using Klungo's Vac-O-Nuts, you need to grab 14 coconuts and return them to the hopper.
Grabbing coconuts is easy enough--follow the marker to the fenced in area, then simply run over the coconuts to suck them into your trunk.
You'll find the coconuts scattered all over, but there should be several near the entrance and the nearby plants spit out more, too!
However, avoid sucking up the boulders, as they take up precious room in your flatbed!
You can safely hold up to 10 coconuts assuming no rocks --once you've stocked up, bring them to the large machine shaped like a barrel near Klungo to stash them away, then return to the field for more.
Oh, and don't even bother with the enemies in the field--as long as you keep on moving they won't bother you.
These take up far too much room in your trunk--you're best off restarting if you accidently suck one up.
Grab at least 7 Coconuts each time try to count them mentally as you suck them upbut no more than 10, as they may start to overflow at that point.
Cheatin' Witch Objective: Win the Race Vehicle Advice: Build a fast vehicle It's another land-based race--you know what nuts and bolts gamefaqs do.
But if you need some help getting a good time, check our tips below.
Fighting Fit Objective: Protect Mr.
Fit Vehicle Advice: Equip your vehicle with projectiles, such as the Egg Launcher.
And add High-Grip tires.
You're going to protect Mr.
Fit from the Gruntbots as he goes about his morning jog.
As such, you need to use a vehicle that is capable of firing some kind of projectile--we suggest the Egg Launcher.
Try to stay close by Mr.
Fit's side at all times and keep an eye out for the Gruntbots that appear out of thin air, then blast 'em.
If you're having trouble, try this: As soon as the race begins, turn around and drive as far as you can into the ocean.
Since you're so far away, the enemies will not appear, allowing Mr.
Fit to safely finish his job without any help from you!
Fit must finish his jog with most of his health.
You can do so by building a three-walled fortress with a roof!
Fit with it as he goes about his jog.
This should keep the dumb enemies at bay.
Nutty Acres: Act 5 Save Our Statue Objective: Protect the Statue Vehicle Advice: Build a "flying fortress" that you can use to cover the statue The statue is under attack from some flying Gruntbots!
Now there's a couple of ways to tackle this challenge: Take to the air and shoot down the planes hard or our preferred method: build a giant fortress that you can drop onto the statue, protecting it completely from the kamikazes.
We built a giant block using mostly "Light Cubes" and "Light Panels" measuring about 8 blocks wide by 6 deep, and 7 high--although the exact dimensions don't matter much, so long as it can cover the statue.
Leave an opening in the bottom, obviously to fit the statue inside.
You may also want to attach 4 Monster Wheels to the base to increases its height.
Now it's time to make it capable of flight, simply strap on the strong motors you've got and the largest propellers you have on top you may also want to add some to the back, to increase your forward momentum.
With your vehicle ready to go, carefully maneuver it just over the statue and drop it on top, covering it completely!
If you've built it right, the flying gruntbots won't be able to attack the statue, and will destroy themselves attacking your monstrosity instead--awesome!
Oh, and for some added fun, try building the flying portion as a self-contained vehicle, then use a detacher to separate yourself from the fortress, allowing you to fly around and shoot down the enemies while the statue is completely protected.
Leaky Waterworks Objective: Clog the Leaking Pipes Vehicle Advice: A fast land-vehicle with storage room There are three leaking pipes scattered about Nutty Acres, and you'll need to clog them with some kind of small object in order to stop them.
For this mission, having a fast land-based vehicle with storage capabilities is very important.
As soon as the mission starts, exit the vehicle and grab three of the nearby rocks and toss them in your storage unit--these are what you'll be using to clog the links.
Now work your way to each of the three pipes in a counter-clockwise fashion, starting with the one to the right.
Once there, simply grab a rock from your vehicle and drop it onto the pipe to stop the leak!
Do the same for the next two, and the jiggy is yours!
Hard Boiled Egg Objective: Cook the Egg in the Volcano and Bring it Back to Klungo Vehicle Advice: Any vehicle-type is fine, as long as it's fast and has storage room!
Klungo wants a fried egg, and dag nabbit, he's gonna get it!
For this mission, any vehicle is fine as long as it's fast and can carry objects, although using a flying vehicle is the easiest method.
Either way, simply place the egg in your vehicle and head inside the volcano if you're flying, simply dive in through the mouth of the volcano--the hole on top.
Once there, drop the egg into the lava until you hear a "ding" sound, indicating the egg's done cooking!
Now take it back to Klungo for your jiggy.
The only problem you may face is damaging the egg; just avoid running into objects and dropping the egg, and you should be fine.
Fight water with water and build your own boat, equipped to the gills with weapons and ammo.
We suggest equipping 2 Egg-Shooters and 2 Bomb-Launchers, in side-by-side arrangements.
Now take to the water and use the egg blasters to target the individual enemies, and save the bombs for the groups.
Once you've cleared the initial pool around Mumbo, jet over the ramp to finish off those attacking the coast.
Farmhand of the Year Objective: Grab the Coconuts!
Vehicle Advice: Make a Flying Vehicle using a "Large Tray" In this challenge, you'll have to fly over to the ledge containing the coconuts park your vehicle on the bridgestock up on as many as you can, then return them to the coconut-sucking machine by Mr.
The larger the coconuts you grab, the more points you'll get!
Now you only have time to make 2 or 3 trips, so you'll have to make them count.
As such, it's best to build a flying vehicle with storage capabilities.
If you use the small tray, it's best to stick to the small and medium-sized coconuts.
But if you use the Large Tray which you'll have to if you want the trophyyou can store 2 Large Coconuts, in addition to several other medium and small ones.
Just make sure you outfit your Large Tray with sufficient engines and propellers to carry the load.
Oh, and in the case of the large coconuts, you may have to manually take them out of the vehicle in order for the coconut-sucker to take them, as they're too large to fit underneath while in your vehicle.
It can store 2-Large coconuts and numerous other medium and small ones at a time!
With this, you can score enough points in just two trips!
Dud Dog, New Tricks Objective: Destroy Mr.
Vehicle Advice: Add balloons to a plane for hovering and egg launchers The giant balloon animal, Patch, is threatening the local plant life and must be destroyed.
You'll find 12 patches scattered all over his body, including one in his mouth.
Any weapon can destroy the patches, though we found the Egg Gun to be the most effective.
As for the vehicle, suggest using a plane equipped with balloons, allowing you to hover in place and target the patches more effectively.
Be aware though, that as you bust his patches, the leaking air will cause him to move around, so keep that in mind as you circle his body.
Oh, and if you're having trouble finding the last patch, make sure to look inside his mouth.
Nutty Acres: Act 6 Air Coconut Objective: Win the Race Vehicle Advice: Build a Fast Plane A simple aerial race is the name of the game.
Your best bet is to build a fast plane-like vehicle--we just slapped some wings onto our trolley, added as many engines and fuel tanks as we could, and placed a couple of large propellers on the rear.
Riverbed Head to Head Objective: Win the Race Vehicle Advice: Build a fast land-vehicle with good handling--long and narrow shape recommended.
This time it's a race through the river-bed, but you'll find yourself racing back and forth along the same stretch, meaning you'll sometimes be facing your competitors head-on!
As such, it's best to drive a narrow but fast vehicle, and stick to the riverbed's side whenever you can.
If you're hard-pressed for what to drive, we suggest using Mumbo's Land Vehicle 2 chasis and outfit it with several engines and fuel tanks, and you should be good to go.
Now the vehicle you're driving can be hard to control, so it's best to stick to the road whenever you can and avoid making sudden turns--otherwise you may spill some coconuts and you'll have to go back for them!
From the start, follow the path across the bridge dead-ahead, then head along the beach to Mumbo.
Once he's checked out your shipment, turn right and head across the dried riverbed carefully, then follow the road right, then left at the junction and head for the pier!
Although some Gruntbots may hop into your truck bed, they don't seem to do a whole lot, so don't worry about them.
That is, drive straight as often as you can and avoid turning whenever possible.
Makin' Waves Objective: Win the Race Vehicle Advice: Build a Fast Boat It's water-race this time, so you're going to want to have a fast boat on hand.
Try using the the blueprint for Humba Boat 1 and slapping on several engines and fuel tanks.
Anyway, the race course itself is pretty easy to navigated, though there are two things we would suggest.
One: Go right around the second island--it'll nuts and bolts gamefaqs you some time.
Two: When you come across the checkpoint behind the gears, go around the gears instead of through them--trust us.
Freewheel Festival Objective: Coast as Far as you Can Vehicle Advice: Build a Heavy Monster Truck The objective is simple: Coast as far as you can.
The only problem is that you have no control over your vehicle aside from steering.
That means no gas, no brakes, and no flying!
As such, it's crucial that you build a vehicle that can maintain momentum.
In this case, we suggest building a heavy monster truck.
Specifically, we used a tray, then attach tons of "heavy blocks" all around it until your vehicle's weight gauge is pointed at 3 o'clock or so try to maintain a low profile and a wide base, so your vehicle doesn't tip over.
Now plant on four monster wheels and you're set!
Now the path you take is crucial--if you're just going for the jiggy, you can make a detour down the ramp inside the volcano, just off the runway.
Hang a right inside and exit through the tunnel to grab your jiggy.
But if you're going for the Trophy, you're going to need to take a different route: Roll on down to the airfield, then follow that to the right, around the volcano until you come across a dirt ramp leading down to a road.
Follow the road to the dried river and roll on in and follow that as far as you can--this should net you the trophy.
Instead, coast down to the airfield, then follow that to the right, around the volcano until you come across a dirt.
Follow our route outlined in the walkthrough to ensure you get enough distance.
LogBox 720: Act 1 Workers Wipe Out Objective: Rescue the two technicians Vehicle Advice: Vehicle with Passenger Seats ideally one that can hold two people You're going to need a vehicle with passenger seats for this challenge--although you technically only need a one-seater, that means you will have to make two trips, so try adding a bench that can hold two passengers.
From the get-go, drive toward the passenger on ground-level dead-ahead.
Veer around the structure to either side, though blast the enemies that appear to prevent them from giving you trouble as you pick up your first passenger from the center of the spinning DVD.
Pull up close and wait for them to hop in the passenger seat, then drive up the nearby ramp on the right assuming you're facing toward the Pig and follow the path to the second passenger kill the vacuum-type enemy along the way.
Once you have both passengers, drive off the ledge toward the goal--if you have a rough landing, you may have to recollect the passengers if they're knocked from the vehicle.
Dodgy Connection Objective: Take the antenna high up Vehicle Advice: Vehicle with storage ability, projectile weapon, high traction wheels, and quick speed Load up the antenna then take her on up high.
Grab the antenna and load it into your vehicle, then drive through the large door on the left and head straight up the ramp.
Turn right at the top and blast the little vacume guy, then follow the golden road up a saran-wrapped ramp.
Turn right at the top and continue up the saran-wrapped spiral, but be extremley careful if you haven't equipped high-traction tires as it's easy to slip off!
Just follow the path straight to automatically complete the objective.
Try adding another or bigger engine to give you the speed you need!
Unfortunately, you're stuck in a slow and a not-very-agile vehicle, but so are your opponents.
The route itself is really simple to follow, the only problem are the other racers who'll try to ram you out of the way.
The key to getting first is to take an early lead, which should prevent the others from interfering.
To gain the lead, simply tap the other vehicles' in either corner of their rear bumper to cause them to spin out of control just like cops do on the TV!
Once you have first, it's not hard to maintain your lead so long as you can avoid hitting the scattered obstacles.
The mission itself isn't that difficult once you come to grips with the helicopter controls.
The Right-Trigger causes to go up, while the Left-Trigger causes you to go down.
Then simply tilt the control stick in the direction you wish to fly.
However, while the basic controls are simple, we suggest taking it easy on the throttle, as this chopper can act a unpredictably at high speeds.
As for the bulbs, fly to the one on the left first, as it's the closest.
After landing, grab the switch and rotate the control stick to deactivate the light.
Now face toward the next two bulbs and fly toward the one on the left, since it's closer, then make your way to the distant third.
You don't have to blaze through this, just come to grips with the handling and work your way from one bulb to the next.
That is, head to the bulb on the left first, then fly alongside the wall to the next one, then finally dart over to the distant third.
LogBox 720: Act 3 Flush the Floater Objective: Deactivate the three bulbs Vehicle Advice: A fast vehicle.
Try slapping on a couple of engines to the standard shopping cart, if you don't have anything else.
This time Grunty's challenges is a straight-up race, except you're on land, while she's on water.
Simply race around the exterior of the arena, hitting all the checkpoints along the way, to beat her.
Remember to slow down around the corners, and if you do land in the water, simply head for the next checkpoint instead of trying to get out first.
LogBox 720: Act 4 Make the Weight Objective: Depress the 5 Switches Vehicle Advice: Build a very heavy, flying vehicle.
The "weight" indicator should be pointing almost straight-up.
Scattered around the level are five switches that you'll have to depress; the only problem is that it'll take a lot of weight to depress them.
As such, nuts and bolts gamefaqs best to build a heavy vehicle the "weight" indicator should be pointing almost straight-up, at leastallowing you to easily depress each switch.
If you find yourself a bit short on weight, you can grab some of the nearby objects and throw them onto the switch, too.
We created a giant flying cube, made-up of a stack of "Heavy Blocks" measuring 4 blocks high, 4 blocks deep, and 3 blocks wide.
We then threw on two proppelers on either side and added a Strong Engine--it's slow, but it gets the job done.
Now just fly from switch to switch, depressing each along the way.
And don't forget you can use nearby objects to throw onto the switch too, if you need more weight.
Go after them in this order: 1, 4, 3, 2, 5 Red Bear Racing Objective: Win the Race Vehicle Advice: A fast, but maneuverable aircraft!
Any flying vehicle will work, though helicopter-types are easiest to control.
It's another race, but this time it's in the air.
Any fast aircraft should be fine, though we found slapping a couple of wings on the shopping card, a strong engine, and two propellers in the back to be an ideal choice.
As for the race itself, just follow the arrows--they won't lead you astray!
Unfortunately, your vehicle only holds enough liquid to hose down two at a time--and just barely at that.
Which means you're going to have to refill by dunking the entire vehicle in one of two liquid pools: one in the corner of the bottom floor, the other at the very top where you raced Gruntilda --this is the easier of the two to find.
When you approach a fan, hover in place to steady your aim by holding both triggers then blast water anywhere on the fan--its icon will disappear when its cooled, meaning its time to fly toward the next fan.
When cooling a fan, stop blasting liquid the moment the icon disappears from your screen, which means it's no longer on fire.
After cooling the second fan, you'll likely be out of liquid--refill in the pool at the top of the level.
While any vehicle type will work, we found the helicopter to offer the fastest means of getting around.
Anyway, regardless of what vehicle you choose, https://reliance-pw.ru/and/dolphins-and-pearls-slot-machine.html will have to outfit it with a "Liquid Squirter" in order to complete the mission.
Since it begins full, fly up to the sponge then unleash all the liquid you have into it.
Now one tank won't be enough, so you'll have to refill at the nearby pool--look for it in the left corner.
Now return to the sponge and squirt it some more.
Rinse and repeat until you've completed the mission.
This will double the amount of liquid you can carry, thereby halving the amount of refills you'll have to make!
Make sure to place them side-by-side so you don't waste any water when aiming.
As such, you need to equip your vehicle with several projectiles, and lots of ammo.
From the get-go, follow the walkway to the pink pipe and climb the ramp to the first processor.
Destroy the bots there, then drop to the bottom-floor and head for the second processor in the small corner-room.
Once its clear, make your way up the small ramp to the third and final processor.
LogBox 720: Act 5 Unstable Hardware Objective: Make it to the Finish!
The only tricky bit is the vehicle's poor handling, particularly around corners.
As such, make sure to slow before each one and try to avoid any sudden turns.
The easiest way to do this is to simply drop to the bottom-floor.
However, even this can be tricky as Bottles will hop out if you hit anything on the way down.
As such, we found it best to drop from the top-right portion of the platform onto the orange walkway below, then from there to the floor.
Now drive up to the CPU core to begin the next part of the mission.
With Bottles' dropped-off, you have to climb back up and grab his CPU.
From the start, head left and climb the ramp--now there's a vacume-type enemy at the top who'll stop you in your tracks.
As such, we suggest jumping over the wall on the right using the vehicle's spring just before the top of the ramp.
Now follow the orange walkway a short distance and leap to the slope above with the purple liquid.
Turn right at the top and follow the road up the spiraling walkway, then turn right at the junction to find the laptop.
Toss it in your vehicle, then simply drop to the bottom floor and take it to Bottles.
This challenge is really easy--just fly within a few feet of each one and he'll complete the inspection.
Lap Happy Objective: Win the Race Vehicle Advice: Vehicle with high-acceleration and decent handling, with a rounded front-end Although seemingly simple--the course is but a mere circle after all--this race can be surprisingly difficult due to the tight turns and spinning DVD.
In general, it's best to have a vehicle with better handling than top-speed.
In fact, we strongly suggest braking just before every turn.
Oh, and the spinning DVD can mess with your handling--slow down as you go over the bump just before, then turn right and drive along the thin strip to avoid the DVD entirely!
We also ran into one other problem during the face: the other opponents getting hung up on our vehicle's front end, forcing us to push them around.
ENsure your vehicle has a non-flat front-end to prevent this from happening.
Bug Ridden Objective: Destroy 10 "Bugs" Vehicle Advice: Vehicle with Large Storage Unit and Vacuum There are 10 bugs disrupting the CPU, and you've been assigned as the exterminator.
Thankfully, there's a machine nearby that will electrocute the little buggers for you so long as you place them inside.
Now if you're just going for the jiggy, then the easiest method available is to simply grab the bugs foot one at a time and manually drag them into the machine using Kazooie's wand--just make sure to activate the machine first!
But if you're going for the trophy, then its going to require some smart vehicle usage.
For grabbing the trophy, we built a vehicle based on the 'Large Storage Tray,' since the normal one is far too small to contain all 10.
Surround the tray with blocks or panels to create a fence, thereby preventing the bugs from escaping.
Now slap a vacuum and a couple of weapons onto the front and you're set.
Once you reach the area containing the bugs, use your weapons to quickly destroy the Gruntbot, so he doesn't get in the way later.
Now simply roam around the room, using the vacuum to easily suck up all of the little buggers make sure to check the ramp and corners, too!
Once you've got them all, park your vehicle inside the extermination machine best you can it may not fit completely--don't sweat it then activate the machine to kill the buggers and claim your trophy.
Trust us--it's the only way.
Combine that with the large trolley and you're set!
Glubber Hubbub Objective: Take the Drilled and slotted brake noise to the Flavor Unit Vehicle Advice: Build a vehicle with propellers on the back and detachable ones on top Now this is an interesting challenge!
You have to build a vehicle that can carry a capsule to the tube's entrance at the top of the level, then dive underwater and follow the tube to the flavor unit.
Why is this so challenging?
Because you have to somehow make a vehicle that can both fly and manuver underwater, without one function interfering with the other.
We strongly urge you to try it out for yourself first and see what you come up with--figuring this out on your own can be quite rewarding.
Hmm, so you're back, huh?
Okay, here's what we came up with: Start with a Storage Tray, then slap on a couple of propellers on the back, then two more on top--however, the ones on top should be built on top of "detatchers"--this way you can ditch them when it comes time to dive underwater, otherwise they would continually pull you up, to the surface.
Once the mission begins, load the tablet into your cart's storage tray, then fly to the purple pool at the very top of the level.
Once there, position yourself so you're directly in the center, then detach the top-two propellers, causing you to drop into the liquid.
Aim for the tube's opening as you sink, until you touch the bottom.
Now simply drive through the liquid, along the path--you'll eventually emerge next to the flavor unit.
Just crap the tablet and place it anywhere near the unit to complete the mission.
Critics Say No Objective: Grab the Three Objects and Assemble Them in the Proper Order Vehicle Advice: Build a vehicle using the "large tray" and add weapons It's up to you to snag the three objects from the enemies and assemble them in the proper order.
We suggest using the Large Tray vehicle so you can easily haul the trio of objects to their destination.
Your first task is to acquire the three objects being held by the enemies--simply lay into them using whatever weapons you have to release the objects.
Once you have all three, load 'em into your vehicle and haul them back to the starting location.
Once there, you need to assemble them in the proper order: Cards, Dice, Controller.
To do so, grab one cards, for examplethen while holding it with the wand, place it near the Dice object a red electrical bolt will seemingly connect the two then tap "B" to enter the creator mode.
Now position it right next to the other Dice and tap "A" to cement it in place.
Now grab the final object, Controller, and attach it to the Dice in the same manner.
Once all three are in the proper order, grab the completed object and place it on the pedastol thing to complete the mission.
Drive down the giant snowman's scarf dead-ahead, from the start to find George at the base.
Now drive into him to begin pushing him through the tunnel head, which eventually leads back to his wife.
Just as you exit the tunnel, begin turning right to avoid slamming into a wall ahead.
Now take it nice and easy as you push him along the path and up the snow, to reunite the two lovers.
Park Prix 1 Objective: Beat the clock!
Vehicle Advice: A quick vehicle is a must, but make sure it controls well.
Consider adding high-grip tires--oh and make sure it has enough fuel tanks, too.
Race around the track, through the checkpoints and beat the clock for the jiggy!
The race isn't even particulary difficult, though depending on what vehicle you have, steering may be.
In general, it's a good idea to slow down before making any major turn, otherwise you may lose control of your vehicle high-grip wheels can be handy.
You'll Go Blind you Clanker Objective: Destroy the Enemies to Protect Clanker's Eyes Vehicle Advice: Egg Turret FTW In the mission, you have to battle off 12 Grunty Bots before they take Clanker' eyes!
The easiest way to do this is to outfit your vehicle with an Egg Turret, then park it just in front of Clanker's face so you have a good view of both eyesthen shoot the Gruntbots as they roll inbound.
Once you've taken down 12, the jiggy's yours!
Banjo Land: Act 2 The Referee's an Aardvark Objective: Score at least 4 Goals within the time limit!
Vehicle Advice: Build a vehicle using the standard tray to hold one ballthen build a "catching" frame in front to push another.
The objective is simple: push at least four soccer balls into the goal on the opposite side of the field if you're going for the trophy, you'll need 10.
To get started, simply drive onto the large red button to start dispensing balls--we suggest dispensing all four or more, just to be safe now, that way you won't have to return to the switch later, killing precious time.
Now if you're going for the bare minimum of 4 goals, the default "shopping cart" vehicle will work just fine--simply grab a ball and plop it in, then drive it right into the goal!
If you're quick, you shouldn't have much trouble scoring the 4 points to earn a jiggy.
However, a few enemies will eventually appear on the field, though they won't pose much of a threat as long as you don't lallygag.
We suggest building a vehicle similar to the one shown in our screen shot to achieve this.
Wasting Away Objective: Throw the 3 Pieces of Trash Away!
Try adding helicopter propellers to the shopping cart make sure the propellers face upward You're going to need a vehicle capable of flight and storage for this mission.
We found slapping a couple of propellers on the shopping cart to work quite nicely.
Now simply grab one of the three pieces of garbage around the can and load it into your vehicle, then fly it on up to the top of the can.
Simply swoop in close to have it automatically fall into the garbage can.
Do the same for the other two trash items to pass this mission.
Banjo Land: Act 3 Clock Off!
Okay, so maybe it isn't, but the concept is the same.
You need to pick up the three workers, then drilled slotted rear rotors and them off at the target location.
The only trouble is that your vehicle can only hold two-passengers at a time, so you'll have to make two trips.
Start off by driving through the tunnel, to the left-most worker on top of Clanker.
Now drive straight-up the snowy hill to find the second worker at the top.
Now drive down the snowman's scarf where you'll encounter the third worker along the way.
At this point, there's no room for you to carry him--instead, ram into him to knock him down the mountain, where you can easily collect him what you've dropped off the other two!
Water Way to Go Objective: Win the Race Vehicle Advice: Build a Fast Boat It's a straight-up race, except this time it's on water.
All you need is a quick-boat and you're good to go.
If you're stumped for ideas, try using the Boat Chassis Mumbo has available and just slap on a Strong Engine and a couple of fuel tanks and you're golden!
Get Protected Objective: Turn On 3 Security Lights Vehicle Advice: Use a Helicopter-type Vehicle Mr.
Scared, are we right?
Okay, so here's the deal: You have to turn on three--any three--of the security lights by activating the nearby switches.
The only problem is some of them are guarded by vacuum-like enemies which can blow the search lights over, rendering them useless.
As such, it's best to avoid those ones entirely.
Oh, and it's best to use a helicopter-type vehicle for this mission, since they're scattered all over the place.
Here's the ones we suggest you aim for: The one on the far right near some eggsthen the next one on the right on Clanker's backthen finally fly over to the one on the ship on the opposite side.
Banjo Land: Act 4 Spring Break Objective: Knock Grunty from her Vehicle Vehicle Advice: Anything with Guns This one's easy: all you have to do is knock Grunty from her vehicle.
The easiest way to do this is pummel her vehicle with gunfire--if that alone doesn't take care of the job, her vehicle's legs mcgill hotel and casino creek co be damaged enough that she's closer to the ground, allowing you to go in and manually wreck her vehicle.
Banjo Land: Act 5 Canned and Panned Objective: Rescue 7 Sheep Vehicle Advice: Build a vehicle using the large tray You need to capture 7 sheep and bring them back to Bottles.
As such, it's best to use a vehicle that can carry as many sheep as possible, and thus we suggest using the Large Tray, which can safely hold three.
Just make sure to build some walls around the tray to hold the sheep in place.
Once you're ready, roll on over to the sheep, grab three, then take 'em back to bottles.
There are a few enemies along the way--either blast 'em or run over 'em.
The track is really straight-forward, and the only slightly unusual aspect is that you must cross through the checkpoints at a minimum speed as shown on your speedometer --if you don't, the checkpoint won't activate.
The course itself is pretty straight-forward, so there's really not much more we can say about it.
Banjo Land: Act 6 Home Improvements: Igloo Edition Objective: Destroy the Igloo and Push the Blocks Outside the Circle Vehicle Advice: Build a Really Wide Vehicle So Boggy's wife isn't a fan of the igloo and wants it destroyed.
For this task, it's best to build a wide-vehicle--try adding a row of blocks on either side of your vehicle, then simply drive right into the igloo to knock it down, then backup and push the blocks out as necessary.
The course itself is pretty easy to navigate.
As such, we strongly suggest that you not drive at top-speed and instead throttle the gas carefully, and slow down immensely before checkpoints, so you can corner more tightly.
Mumbo wants you to take his vehicle out for a spin, only this time you're going to have to perform several stunts in order to impress the onlookers.
For the first objective, you'll have to drive up the mountain and leave skid marks on the field.
The easiest way to do this is to drive in circles, thumping on and off the break.
Afterward, Mumbo will task you with performing a flip in the air.
Drive toward the ledge just below the archway and perform a jump just before going off.
Now while in the air, hold "X" and hold back on the control stick to perform the flip!
After landing in the snowfield below, you'll have to jump through several hoops--this is actually pretty easy, just drive towards whatever's closest and perform a jump to make it through.
After nailing the rings, mumbo will task you with performing a corkscrew--simply jump from anywhere and hold "X" and press left on the control stick!
Now your final task is to get some major hangtime, so you're going to need a ramp and some speed.
The easiest way is to drive toward the yellow ramp if you're facing away from the "Glitter Gulch Mines", it's to the right just to the north, then jump just before you fly off the ledge.
As long as you have enough speed, and don't perform any stunts since they slow you downyou should easily clear this challenge.
Mad Monster Mixup Objective: Win the Race!
Vehicle Advice: Build a Fast Plane Yup, time for another race.
This one, too, is pretty simple.
The key is to build a fast plane.
We just slapped a couple of wings onto the storage tray, added as many engines and fuel tanks as we could, and took off!
Baa for the Course Objective: Get the Sheep-Ball into the Hole within 5 Shots Vehicle Advice: Equip your vehicle with the "Boot in a Box" So Mr.
Fit has challenged you to a rather unusual game of golf, this one involving vehicles nuts and bolts gamefaqs sheep.
At any rate, you're going to want to install the "Boot in a box" item to the front of your vehicle.
Now get close and use the Boot in a Box to kick the sheep through the archway and down the hill try aiming for the left-most third of the archway to setup your next shot.
Now follow it down and do the same, but this time, aim for the goal!
You've got 4 shots left to make it, so make 'em count.
With it, you can score the trophy in as few as 2 shots!
Seriously, take the time to make sue you're in positioned to shoot that ball exactly where you want it.
Even Older Dog, Newer Tricks Objective: Slam Mr.
Patch into the Giant Cactus 3 Times Vehicle Advice: Add the "Sticky Ball" to a helicopter-type vehicle Mr.
Patch is back, and this time he's outfitted in a metallic suit--oh what's a bear to do?
Thankfully, there just so happens to be a giant cactus nearby that can puncture even metal!
Now the only tricky part is getting Mr.
Patch to the catcus.
We found the best way to do this is to build a helicopter-type vehicle and install the Sticky Ball either on either side but not the front, since it can be difficult to more info around Mr.
Patch as you're dragging him.
Once the mission begins, approach Mr.
Patch from the side and launch the Sticky Ball at him--if it lands, you can now drag him around.
Fly toward the cactus to slam him into it, https://reliance-pw.ru/and/casino-18-and-up-oklahoma.html him.
Do this two more times and you got found yourself a jiggy!
Patch would stay attached to our sticky ball after puncture, allowing us to just hold him place by the cactus for two more easy punctures!
Jiggosseum: Act 1 Fat Blokes in Nappies Objective: Push all the Sumo Blocks off the Dartboard Vehicle Advice: A blunt front end made of blocks This one's simple--and go here />Just knock all the statues off of the platform.
For this reason, having a quick vehicle with a blunt front end is recommended.
Oh, and to get up to the platform, simply drive up the ramp behind it.
Now as for the ramming, you're best off driving dead-on into the stacked statues, then backing up as they fall, allowing you to then push several off at once.
First, select a flying vehicle so you can quickly land on the billboard platform without having to drive up the ramp behind it.
Now simply use Kazooie's want to grab each statue and manually toss them off the ledge--easy!
For the statue stacks, always grab the bottom one, as it'll drag the rest of the stack with it remember to use the bumpers to toggle between selected objects.
And to better your time, try tossing the blocks off the platform as you're running toward the next statue.
Unhappy Landings Objective: Use the Ramp to Jump Far Vehicle Advice: Fast vehicle Race down the slope and launch as far as you can from the ramp!
As you probabley guessed, you're going to want a vehicle with a high top-speed.
Try slapping on some medium sized engines and change your tires to "standard" for maximum speed.
You shouldn't have any trouble nabbing the Jiggy, at least.
Jiggosseum: Act 2 Burnin' Rubber Objective: Win First Place Vehicle Advice: Build a vehicle with a high top-speed and enough fuel to last the race Okay, so this race is likely both the longest and hardest one you've faced yet.
Because of the race's length, having ample fuel supplies are crucial our vehicle had 1 Medium tank, and 3 small ones, which was just barely enough.
As for the vehicle itself, there are two main options: build a very fast land-based vehicle, or a well-handling flying one.
If you opt for the ground, slap on as many engines as you can, as you're going to need speed in order to take first we placed 3-Medium engines on ours, but this guzzles fuel.
You'll also want a quick vehicle so you can take first place quickly, as the other racers possess oil spills and ice rockets that can be a major pain to contend with if you're behind them.
Finally, be careful of the obstacles and stick to the main track--if you get knocked off, drive toward the next checkpoint, keeping an eye out for the ramps you can use to reach the track.
If driving isn't working out for you, there is another option that you may want to consider: Build a flying vehicle.
We slapped two propellers onto our Shopping Cart one on top, the other on the back--no wingswhich allowed us to fly from checkpoint to checkpoint, skipping the courses' hazards entirely including your opponent's oil spills and ice rockets.
This also allows you to cut across the center of the level to quickly reach the far-checkpoints occurs after every 2nd checkpointsaving a ton of time.
Now controlling flying vehicles can be tricky, so make sure you approach the checkpoints low enough that you can clear them.
Thumblin' Domies Objective: Knock Over as Many Dominoes as you Can Vehicle Advice: Either build a vehicle that can push balls, or design an aircraft with a huge structure underneath Knocking over Dominoes may sound easy, but oh how mistaken you are.
If you're just going for the jiggy, we suggest using a vehicle that can carry objects, such as the Tray.
When the challenge begins, hop out of your vehicle and grab the red ball behind you and toss it in your vehicle.
And the only way to do this is with an aircraft.
We suggest building a helicopter that has a huge block structure underneath as shown in our videothen fly over the dominoes and dive into the center, ramming into those on the northern-half.
As long as you hit enough stacks, you should get the trophy.
Oh, and it's best to add a "Boot in a Box" to the front of the vehicle, to kick the ball with as you bash into it.
Before you start, here's an important tip: Pick up the ball and place it on the very edge of the platform.
Because the distance-counter only tracks how far the ball goes after it has left the platform, you want to make every foot count.
Now that the ball's in position, back up down the ramp as far as you can, then drive at the ball at full-speed, then kick it with the 'Boot in a Box" just before you reach it--this should net you the trophy.
A Load of Blocks Objective: Win the Race!
Vehicle Advice: Use a Fast Plane This race is pretty much identical to the first one you raced in this level, except now there are hurdles you have to jump.
That's ridge--forget using a land based vehicle, it's all about places here.
Not only will it keep you out of harm's way, but you can also cut right across the middle whenever the checkpoints on the other side.
So slap on as many engines as you can and you're good to go.
Brown Bears Can't Https://reliance-pw.ru/and/18-and-over-casino-reno.html Objective: Score Three Baskets Vehicle Advice: Use a Helicopter with Sticky Ball installed It's a game of basketball, and you're down by three!
Now the basket is raised quite a few feet off the ground, and it'll go even higher after each basket, so you're going to need a flying vehicle.
We suggest building a helicopter with Stick Ball installed.
Now use the ball to grab a ball and fly right up to the basket--it doesn't matter if the ball goes in through the top or bottom, so long as it goes through the hoop.
Once you've scored, drop down and return for another.
One tip to keep in mind is that the basket is centered above the blue portion on the ground, so use that as a visual aid when flying upward.
Each one can hold a single basketball.
Once you've placed a basketball in each, just fly straight up into the hoop to score several points at once!
World's Strongest Bear Objective: Place the Three Balls on Each of the Podiums Vehicle Advice: Use a Helicopter with Sticky Ball installed There are three balls nearby one on the ground, another on the pedestal, and the third a few floors above that need to be placed on each of the pedestals--the order they go in doesn't matter.
We suggest using a helicopter with the Sticky Ball installed to grab the balls, then simply hover or land if you have trouble aiming above the pedestal and drop the ball onto it--they're indented, so the ball should stay put.
Once you have all three, a jiggy will be yours.
It's the easiest way.
Jiggosseum: Act 4 Who Left the Tap On?
Objective: Score 3 Points in Water Polo Vehicle Advice: Build a Boat with Sticky Ball on the side Man, Gruntilda's getting easier and easier.
In this challenge, all you have to do is drag the balls through the goal for points.
Anyways, the easiest way to drag the ball is to slap a Sticky Ball ont the side of your boat and use it to grab the balls, then haul them through the goal.
It's the easiest way.
Jiggosseum: Act 5 9-Ball Nightmare Objective: Prevent Grunty from Destroying 5 Balls Vehicle Advice: Build a Helicopter with Sticky Ball on the front Alright, so Gruntilda, for whatever reason, has decided to take her anger out on some helpless billiard balls.
Thankfully, she only targets on a time, and that one is marked on your hud by an icon.
If you let her get near it, she'll destroy it within seconds, which is a big no-no.
Now normally, you would think it best to grab the ball and keep it away from her, but that's actually much harder than simply grabbing Gruntilda herself and keeping her away from the ball!
But how do you do that?
Build a flying vehicle with a Sticky Ball attached to the front then chase after Gruntilda and nab her with the Sticky Ball.
Now she's in your clutches, take to the air and do whatever you please with her until the round's timer counts down--and don't worry about her escaping your grasp, she's completely helpless in this state.
Now although Gruntilda will drive straight at you at the start of the first few matches, making grabbing her quite easy, you will have to chase her down after a few rounds, so make sure your helicopter's got a decent top-speed.
Use the method above for a sure-fire method of nabbing it.
Jiggosseum: Act 6 No Holds Beared Objective: Push the Pig Out of the Arena 3 Times Vehicle Advice: Build a very, very heavy vehicle that's low to the ground The pig has challenged you to a sumo match--whoever pushes the other out of the arena three times wins!
The key to winning this one is to make a very, very heavy vehicle that's low to the ground so it doesn't tipfeatures a low front end so the pig can't flip youand has a ton of power, so add all the engines and jets you can.
As long as you followed that outline, simple accelerate toward the pig and shove him out!
Smashin' Time Objective: Destroy the Dice to Earn Points Vehicle Advice: Add the Laser and tons of ammo to your vehicle You beat Gruntilda right, in Act 4, right?
If so, add that laser to your vehicle, as it's a godsend for this mission.
Just make sure to load your vehicle up with ammo, as it uses a ton!
Now just sit back and blast the dice for some major points.
For one, sections of the course are littered with dominoes, and you'll incur a 2-second time penalty anytime you knock one over.
But even worse, your vehicle controls have been reversed!
That is, pressing left turns you right and visa-versa--a true pain in the butt.
But there is an easy way to overcome this: Turn the controller upside down, then use your right-thumb for steering and left thumb for gas.
The only downside is that you can't reach the brake, but so long as you release gas whenever you need to brake, you should be okay.
The most difficult part of the track comes at the end, crossing the bridge lined with dominoes.
Make sure to center yourself and take it slowly.
Try turning the controller upside down!
However, you're gonna need some wheels to do so, which you currently don't have--thankfully there's some in a pair of boxes just across the way.
Boat over to them and ram the boxes to break then open, then quickly hold right-bumper to add the wheels to your bat make sure you grab all 4.
Now turn around and drive up the ramp on the direct opposite side and follow the thin path at the top to the torch.
Up to the Oche Objective: Score Enough Points Vehicle Advice: Build a Fast Vehicle with Wings In this mission, your vehicles acts as a dart, and you've gotta aim for the high-point markers.
Now even though it's not marked explicitly, the bulls eye in the far 30-point zone is actually worth 150 points, and is crucial to getting the trophy, if you so desire.
Now the hard part is actually landing where you want to--the key is to build a fast vehicle with wings, that way you can sort of maneuver after launching.
If you're still having trouble, check out our trophy tips below.
It's worth 150 points and is the only way to get the trophy, short of landing in the 75pt zone all 5 times.
From the start, move forward a few feet so you're parked under the pizza machine.
Hop and spin the nearby switch until it won't spin anymore to dispense 4 pizzas.
Now quickly drive through the tunnel ahead and head for the first customer on the ground, just up ahead.
Now keep in mind that you only have to slow down to deliver a pizza, so don't stop completely!
Now head for the next customer on a deck to the left and activate your wings with "B" to fly to him, then head to another on a deck on the opposite side, then from there to the final customer at the top of the ramp!
Now was that so hard?
Make sure not to hit walls when flying!
The path itself is really easy--just drive up the spiraling mountain.
The problem is that you'll reach several sections clan and seven waterpark casino are seemingly too steep to climb; in these instance, you must hop using your vehicle's built-in spring in order continue up the mountain.
Once you reach the top, make a leap of faith to the goal!
Need for Seed Objective: Take the Seed to the Destination Vehicle Advice: Build a Flying Storage Vehicle using the retractable wings with a Liquid-Squirter Facing Inward The fate of a seed Klungo found is now in your hands.
You've gotta haul it to the destination, but you've also got to keep it moist along the way, otherwise it will die.
As such, you're vehicle is going to need a tray to hold the seed, and you need to attach a "Liquid Squirter" facing inward so you can water the seed whenever it starts to run dry.
Finally, we suggest slapping on some wings so you can fly the final portion for an ultra-easy victory.
From the get-go, load up the seed, then turn around and drive through the tunnel--remember to water the seed whenever its on-screen health starts to drop.
As you continue through the tunnel, it'll twist so that the floor becomes the ceiling, so if you find it hard to drive, move to the right a bit so you're driving on the floor, proper.
After exiting the tunnel, it's a straight shot to your destination, so pop out your wings and fly there, including right through the glass pane seemingly blocking the way.
Now just land in the flower pot to complete the mission.
Terrarium of Terror: Act 2 Intergalactic Binman Objective: Trash the 12 Pieces of Garbage Vehicle Advice: Build a Wide Vehicle that can herd the garbage add add weapons The goal's simple enough: Shove the 12 pieces of garbage into the airlock dead-ahead.
But oh, what seems so simple is made near impossible by a pair of blowing-enemies by the airlock.
You're going to have to take them down first!
But even worse, they'll respawn after a short while, so you're going to have to move fast once they're down.
As such, outfit your vehicle with whatever weapons you have--homing rockets work amazing, but Egg Launchers will work too.
Once you've cleared the enemies, you need to shove the garbage into the airlock.
For this reason, we suggest building a wide vehicle that can push the garbage all at once, just make sure you add enough engines, as your vehicle will be heavy.
Weapon wise, we suggest outfitting your vehicle with at least one rocket-launcher and place it on either far side of the vehicle--you should be able to target both blowing-enemies from the start just by changing your angle a bit.
Once they're down, you'll need a vehicle that can quickly push the garbage all at once into the airlock--use a vehicle similar to the ones in our video to make https://reliance-pw.ru/and/free-poker-and-slots.html through.
Germ Warfare Objective: Destroy the Germs Vehicle Advice: Enter the creator and move the rocket to the bottom of the ship There's a germ ball running amok and it must be destroyed.
However, once you do, it'll split into two, and those two will split into two more, resulting in 7 germs total you must destroy, each smaller than the last.
Now the vehicle you're stuck with is not exactly up to the task--its balloons and single rocket make it difficult to steer, and it has almost no ammo.
Thankfully, you can fix the steering issue--enter the in-game vehicle creator by grabbing it with the want and pressing "B.
Now just fly up to the germ and lay into it with your egg-launcher, then go after the mini-germs that spawn.
As such, you're going to need a vehicle that can not only hold it, but is strong enough to lift it, as the ball gets heavier the higher it goes.
We suggest building a vehicle based around the "Large Tray," to hold the ball, then add several engines, some propellers on top to provide liftand add some rockets, too, facing down to provide additional lift.
With your vehicle ready, load the ball on-board, then carefully begin your ascent.
Stick close to the spiraling walkway, as your destination is just above.
However, you will likely encounter a few overhangs along the way, so maneuver around as necessary to get around them.
In short, all you have to do is aim a really twitch crosshair and fire at the balls.
As such, it's best to aim mostly for the Blue and Green ones and don't worry about the Red ones at all.
Since you have infinite ammo, keep the fire button depressed at all times!
Oh, and when you're underwater, it can be difficult to see the target's colors, so aim for the upper-three, which are usually blue or green.
Flash Fly-Off Objective: Win the Race Vehicle Advice: Build a fast, well handling ground vehicle with retractable propellers We're not going to lie, this race is tough, particularly if you're going for the trophy!
You'll also find that the vehicle you use is very important, and should have a good balance of speed and maneuvering.
The vehicle we used was based on the Land Chassis 1--a narrow three-wheeled 1 in the front, 2 in the back vehicle that had 2 large engines and two retractable propellers, one on top to gain altitude and one on the back to push us forward.
The key is to switch between the two during the appropriate times--in general, you'll move faster when on the ground, though the terrain isn't always ideal.
As such, you may want to check out our trophy tips below to find out when you should be driving continue reading when you ought to be flying.
Just make sure to move to the right as the tunnel twists to stay on level ground.
Taxi of Terror Objective: Drop Off the Four Passengers Vehicle Advice: Build a flying vehicle using retractable propellers and install four large passenger seats So you're playing Mr.
Taxi man again, but this time you have to take four passengers to their destination.
As such, you're going to want to built a vehicle with four large passenger seats, so you can carry all four at once.
In addition, slap on some retractable propellers we used two on top and one on the back so you can easily fly them to their destinations.
From the get-go, pick up all four passengers then head toward the first destination on the ground, just past the tunnel.
Now fly straight-up from there to find the second zone on a leaf.
Now fly through the glass ahead and land in the third zone behind the structure.
Finally, retract your propellersand diver into the water and continue through a tunnel to find the final drop-off zone.
Berry Ripe Indeed Objective: Water 10 Berries Vehicle Advice: Build a flying vehicle and 18 and in chicago the "Suck-n-Blow" Your task is to water 10 berries.
Now your first idea that might come to might would be to use the "Liquid Squirter," and while it will work.
Instead, outfit a flying vehicle with the "Suck-n-Blow" allowing you to simply blow all of the berries into the water below, where they'll automatically ripen without any further intervention.
Make sure to fly to the central platform first, as it contains 7 berries, then just scout out a few others scattered around.
Thankfully, they only require one item each--not both, meaning you only need to load four of them into your truck.
Now turn around and follow the purple walkway, then drop off the far end to find the second researcher on a ledge.
Now drive down the slope on the right and continue through the left tunnel to find researcher 3.
Now backtrack through the same same and continue through another tunnel on the left to find the last one.
All you have to do is climb the spiral--for the most part, you can just hold right on the control stick and simply adjust your acceleration as need be as you climb the mountain--so easy.
Flower Power Shower Objective: Blast 50 Gruntbots Vehicle Advice: Equip your vehicle with an Egg Turret The giant flower will launch an endless stream of Gruntbots, but you'll only have to destroy 50 to get the jiggy.
We found the easiest way is to equip any vehicle with an egg turret.
Then as soon as the mission starts, hop in the turret and shoot the Gruntbots out of the sky!
It only takes 3 shots to destroy one, but they will drop after each shot, so try to kill them before they can drop, or follow them down with your cursor.
Family Misfortunes Objective: Haul the Alien to the Drop-Off Location Vehicle Advice: Vehicle with Retractable Propellers and Storage Capacity For this mission, you should create a retractable helicopter based around the storage tray.
Once you're set, load the alien into your vehicle and drive through the tunnel ahead.
Now use your propellers to float down through the hole where the spiraling purple walkway is to the area below and look for a small pond on the ground.
Retract your propellers to dive underneath and follow the tunnel there to the drop-off location.
Hovering Harvest Objective: Harvest 4 Fruit Vehicle Advice: Helicopter with Sticky Ball There's a lot of fruit floating directly above the starting location, and you're going to have to haul for them into the machine just ahead.
For this purpose, we recommend building a helicopter type vehicle with Sticky Ball attachment--use it to grab one fruit la casinos and 18 up in a time, then release it as you hover into the mouth of the fruit machine to have it suck it up.
Do that three more times and you're golden.
And your vehicle's more than up to the task as not only is it outfitted with a small amount of homing rockets, but it's also a great ramming machine.
As such, it's best to save your rockets until you need them, such as for a distance enemy.
From the get-go, drive off the starting platform to the ground below and begin ramming into the enemies--you should find 7 or 8 here.
Once you've dwindled their numbers, either explore the nearby tunnel or climb the ramp to find enough to complete the mission.
Uranus Mud Monsters Objective: Save 10 Mud Monsters Vehicle Advice: Use a vehicle using several large trays and add floaters It's simple: The mud monsters hate water, so go grab them and toss them on dry land!
It's really easy--heck, you don't even really need a vehicle except to drive to them quickly.
Once you've found a group, just grab 'em with your wand and haul 'em out--just make sure they don't roll back into the water!
Now just fill load the Mud Monsters into the trays each tray can hold twothen let 'em go on land.
Do the same for each pond you encounter and you'll have no trouble getting the trophy.
To Boldly Go Anywhere Objective: Win the Race Vehicle Advice: Build a vehicle that can drive, fly, and go underwater using two retractable propellers on top, and two permanent ones on the back It's another race, but this time you're going to need a vehicle that can drive, fly, and go underwater!
The vehicle we built used the tray as a base, then we slapped two small propellers on the back for thrust underwatertwo retractable ones on top toward the front for flyingand wheels for driving.
From the start, drive through the first checkpoint, then activate your propellers to take to the air and glide down to the checkpoint below to shave a few seconds.
We suggest flying through the next several checkpoints until you one just before the lake--return to the ground here and drive toward the right side of the lake, into the tunnel underwater.
Stick to the right side in the underwater cavern, then turn left at the exit to reach the next checkpoint on land.
Now return to the air for the next several, returning to click as you pass through the one in the lake to the one just beyond--this will allow you to turn tighter.
Now fly through the remainder to complete the level.
Objective: Destroy the Four Gruntbots Vehicle Advice: Use a vehicle with a large storage capacity two or three large trays work great Your objective is to grab the four Gruntbots and take them to the airlock for termination.
The easiest way to do this is to build a vehicle using as many Large Trays as you can 3 recommended, though any amount worksand outfit it with a couple of grenade launchers on the front.
Once the missions starts, fire grenades at the Gruntbots ahead, which should stun at least two of them.
Go pick them up and add them to your cart, then approach the remaining ones--don't get too close though, otherwise they'll roll away.
Once they're in range, blast them too to stun 'em, then add them to your cart and haul them all back to the airlock for destruction.
Terrarium of Terror: Act 5 Unpleasant Fat Oaf Objective: Separate Gruntilda from her Vehicle Vehicle Advice: Attach a laser to a flying vehicle Gruntilda's up to her old tricks again, and as usual, they're not hard to thwart.
In this case, she's flying a vehicle that can turn somewhat invisible although she's still easy to see, and is marked on your screen if you roam too farbut more importantly, she also has a loud horn she'll blow on occasion that will push you far away.
Anyway, all you have to do is shoot her up until she https://reliance-pw.ru/and/bear-claw-casino-stay-and-play.html out of her vehicle.
Any weapon will work, though the "laser" is byfar the best--just get behind her and fire it directly at her.
A few seconds of sustained fire will finish her off, netting you jiggy, and in all probability, the trophy.
Spiral Mountain: Act 1 Six of the Best Objective: Complete the Six Events Vehicle Advice: Build a fast vehicle with a normal storage tray, flight capability using retractable propellersand weapons homing missile is best L.
G's final challenge for you is actually six events in one--and you're stuck with the same vehicle throughout, so it's important the one you choose is well-rounded.
We suggest a fast land-based vehicle build around a storage tray, with a Homing Rocket installed, and retractable propellers for flight.
Now between rounds, L.
The first event is simple: Stay inside the moving crown.
Simply accelerate inside, then keep pace with it for 15 seconds.
In the second event, you have to grab the large green gem and throw it away--after placing it in your storage tray, just follow the path to the dumpster by Banjo's house and toss it inside.
The third task is to shoot the 5 floating targets.
Take to the air and fly clockwise around Spiral Mountain to easily find the first four, then look for the fifth on top of Spiral Mountain itself--the Homing Missile makes this task a breeze as it'll home in on the targets.
During the fifth event, you'll have to retrieve the three honeycomb pieces from the tree stumps and take them to the top of Spiral Mountain--you'll find it's faster to turn around at the start to reach them faster.
For the final event, you have to push a stack of blocks outside of the marked area.
If your vehicle's not equipped for pushing, simply use Kazooie's want to drag all of of the blocks out manually.
Spiral Mountain Showdown Objective: Destroy Grunty Vehicle Advice: Build a land-based vehicle with retractable propellers so it can flyequip it with a sticky ball, laser, torpedo and as much ammo as you can muster.
And slap on a For most of the battle, you can simply Sticky Ball Grunty, then drag her into the water for an easy win.
This is it, the final battle with Gruntilda.
This battle's a five-parter, with Grunty switching vehicles after every defeat.
Like before, the key is to separate her from her vehicle, and the easiest way to do this is with the Stick Ball.
Because most of her vehicles specifically, the ones she uses during the 1st, 2nd, and 4th portions are highly susceptible to water.
As such, you can simply Sticky Ball her vehicle, then drag her over to into any body of water such as the creek surrounding Spiral Mountain itself, or the lake by the dried waterfall resulting in an instant win--it's almost too easy.
The first round begins with Gruntilda in a land-vehicle approaching from the right--if you're quick, you can intercept her on the road just ahead--like we mentioned above, Sticky Ball her, then drag her into the river.
Next, she'll approach from the left in a transparent vehicle--grab her and dunk her.
Now she'll take to the waters in a boat; try lasering the ship's center to quickly sink her.
For part four, Grunty will take control of a large tank that can do some heavy damage, but even it can't resist the Sticky Ball dunk.
For her final act, the witch will take to the skies on her broom, and this vehicle cannot be dunked.
As such, it's best to fly in behind her and pelt her with homing torpedoes--it may take a while, but eventually her vehicle will fall apart T.
For the boat, try to drown her by busting apart the center of her ship, causing her to flounder, then for the broom, target her from behind with torpedoes.
If you hit her just right, you'll separate her from the vehicle for an instant victory.
Xbox 360 Achievements Note that there are Spoilers on this list.
Achievement Name How To Earn Reward Pointless Collector Take part in the L.
Bank 131 Jiggies in Showdown Town 50 Pimped Up Complete the Showdown Town Trolley with Parts won from Grunty battles 20 Witch Hunt Defeat Grunty at the end of the game 50 My First Trophy Earn a T.
Trophy from any challenge 10 Few Trophy Pts Earn 10 T.
Trophies from any challenges 20 More Trophy Pts Earn 30 T.
Trophies from any challenges 30 A Lot of Trophy Pts Earn 60 T.
Trophies from any challenges 40 Be Crateful Find and return two crates to Mumbo's Motors 15 Blueprint Buyout Buy a blueprint from Humba in Showdown Town 15 Roid Rage Train Banjo once in the Showdown Town gym 15 Start to Free the Showdown Six Free and re-house a Jinjo in Showdown Town 15 Vigilante Lock up a Minjo in Showdown Town 15 Bingo!
Complete a line on the Bingo card at King Jingaling's Palace 20 Stop 'n' Swop Return a Stop 'n' Swop crate to Mumbo's Motors 0 BBQ Beef In Nutty Acres, they like their steak well done 20 Massive Damage Aim at the 10 legs for massive damage 20 Test Your Strength Roll up, show the whole of Banjoland how strong you are 20 Great Balls of Fire Take a heavy ball around the Jiggosseum and get a burning sensation 20 Ultimate Combo More like a three-hit combo in the Terrarium of Terror 20 Floater in the Pipe Eeurgh!
That's not going to help the Test-O-Track plumbing 20 Burn the Witch!
Showdown Town witch hunt 20 Head for Heights Find the best view in Showdown Town 20 Fuzz Off!
POP goes the Weasel!
Travel in a vehicle over a set speed 25 Loose Change Collect ALL the Showdown Town Loose Change 20 Arcade Pwner Finish all levels of Klungo's Arcade game 20 Sunday League Play in and complete a multiplayer game League 20 Premier League!
Play in and complete a marathon multiplayer game League Every Race, Every Sport or Every Race and Sport 40 What's That Smell?
Play an Xbox LIVE multiplayer game against a Banjo team member, or somebody who has already done so 10 Bit of Blue Share a blueprint with another player or Friend over Xbox LIVE, or save 20 blueprints 10 Paparazzi Take a photo and upload it to Xbox LIVE, or take five photos 10 Caught on Camera Send a video replay to a Friend over Xbox LIVE, or save five replays 10 High Fives All Round Be on the winning team in a ranked team game 10 All My Own Work Win a ranked solo game with a custom vehicle 20 Too Easy!
Win a ranked solo race by reversing over the finish line 10 Too Easy Too!
Win a ranked solo race by running or swimming over the finish line 20 Are You Trophy Thomas?
Win 20 Xbox LIVE ranked multiplayer games in any mode 40 © 2019 CBS Interactive Inc.

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